IAU
A
Vow of Strength
Vow of StrengthElite / Dervish / Earth Prayers / Enchantment SpellE 5Cast 0.25Recharge 20For 15 seconds, whenever you attack a foe with your scythe, you deal 10..25 slashing damage to all adjacent foes. main ball spiker who follows
Mark of Pain
Mark of PainNecromancer / Curses / Hex SpellE 10Cast 1Recharge 20For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..40 shadow damage to adjacent foes. calls, handles IAU tendrils with Caller, and kills the ranger and elementalist lords in Veil Split.
Build
Sand ShardsDervish / Earth Prayers / Flash Enchantment SpellE 10Recharge 10For 30 seconds, the next 1..5 times you hit with a scythe, all other adjacent foes take 10..60 earth damage.
Vow of StrengthElite / Dervish / Earth Prayers / Enchantment SpellE 5Cast 0.25Recharge 20For 15 seconds, whenever you attack a foe with your scythe, you deal 10..25 slashing damage to all adjacent foes.
Staggering ForceDervish / Earth Prayers / Flash Enchantment SpellE 10Recharge 6All nearby foes are struck for 10..40 earth damage. For 30 seconds, your attacks deal earth damage. When this enchantment ends, all nearby foes have Cracked Armor for 1..10 seconds.
Eremite's AttackDervish / Scythe Mastery / Melee AttackE 5Recharge 6If it hits, this attack deals +1..10 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +1..10 damage and strike all adjacent foes.
"I Am Unstoppable!"Norn rank / ShoutE 5Recharge 30For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled.
Pain InverterAsura rank / Hex SpellE 10Cast 1Recharge 20For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage).
Death's ChargeAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 30Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200.
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds.Ogek8Jp6Kzik513m2VzFNpcJuTnDGear
Windwalker Insignias gain +5 armor with one or more enchantments, up to +20 armor at four enchantments.
Imperial Guard Reinforcement OrderNotes
- Use
"I Am Unstoppable!"
"I Am Unstoppable!"Norn rank / ShoutE 5Recharge 30For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled. before spikes with knockdowns, such as
Gale
GaleElementalist / Air Magic / SpellE 10Cast 1Recharge 5Knock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.) in City. Spike when the ritualist calls
Mark of Pain
Mark of PainNecromancer / Curses / Hex SpellE 10Cast 1Recharge 20For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..40 shadow damage to adjacent foes., but check off-damage first. - In Foundry room 3 wave 2, put
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. on Emo before the spike and wait for a safe knockdown window so it is not stripped. - For the first two 360 waves, pull the waves that TT would usually handle with Caller and MT.
- In the Veil Split, kill the ranger lord with Emo and MT (You can use
Imperial Guard Reinforcement Order if needed). - After the
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. chain is called off, kill the elementalist lord with Emo:
Death's Charge
Death's ChargeAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 30Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200. the farthest ele-patrol mob, use
Pain Inverter
Pain InverterAsura rank / Hex SpellE 10Cast 1Recharge 20For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage)., and use
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. to leave when the lord starts
Sandstorm
SandstormElite / Elementalist / Earth Magic / SpellE 15Cast 2Recharge 25Create a Sandstorm at target foe's location. For 10 seconds, nearby foes are struck for 10..30 earth damage each second and attacking foes are struck for an additional 10..30 earth damage each second.. Example video - During 6-0, do the usual IAU tendrils with Caller and use
Pain Inverter
Pain InverterAsura rank / Hex SpellE 10Cast 1Recharge 20For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). on the farthest tendril. - Exit Gloom through Goltway after 6-0. Put
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. on a backliner and hold the Gloom spawn briefly. - In Gloom, help with waves and cave spike, then leave with MLK to watch for an early Deathbringer. You may lag behind to give TK a
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. target after placing
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. on MLK.

Veil minion
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. chain position.