TT
Trench tank; follows the regular 6-0 route.
Build
TTAssassin / Warrior
A/W8 Critical Strikes7 Dagger Mastery12 Shadow Arts8 Tactics
Shroud of DistressAssassin / Shadow Arts / Enchantment SpellE 10Cast 1Recharge 45For 30..60 seconds, if you are below 50% Health, you have 3..8 health regeneration and a 75% chance to block attacks.
Shadow FormElite / Assassin / Shadow Arts / Enchantment SpellE 5Cast 1Recharge 30For 5..21 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 5..25 damage with a single skill or attack.
DashAssassin / StanceE 5Recharge 8For 3 seconds, you run 50% faster.
"I Am Unstoppable!"Norn rank / ShoutE 5Recharge 30For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled.
Heart of ShadowAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 15You are healed for 30..150, and you Shadow Step to a nearby location directly away from your target.
Death's ChargeAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 30Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200.
Shadow of HasteAssassin / Shadow Arts / StanceE 5Recharge 45For 10..40 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location.
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds.OwFkMid3HXh0BkOzEENJCEuToTnDGear and consumables
Use the shared tt gear and the pcons listed there.
Notes
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Follow the regular 6-0 TT guide, including its gear, titles, and role guidance, with the Rojway build above.
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At ML, stand on the opposite side of the ML lord from MLK and attack with daggers.
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The Fury spike is surprisingly resilient, but take an extra half-second to get a decent ball.