TK
TK handles cave, off-damage, snakes, city hill setup, and tendrils.
Build
TKMesmer / Assassin
Me/A12 Fast Casting12 Domination Magic3 Shadow Arts
Arcane EchoMesmer / Enchantment SpellE 15Cast 2Recharge 20If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill.
Energy SurgeElite / Mesmer / Domination Magic / SpellE 5Cast 2Recharge 15Target foe loses 1..10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.
Unnatural SignetMesmer / Domination Magic / SignetCast 1Recharge 10Target foe takes 15..75 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 5..50 damage.
MistrustMesmer / Domination Magic / Hex SpellE 10Cast 2Recharge 12For 6 seconds, the next spell that target foe casts on one of your allies fails and deals 10..100 damage to that foe and all nearby foes.
Pain InverterAsura rank / Hex SpellE 10Cast 1Recharge 20For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage).
Heart of ShadowAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 15You are healed for 30..150, and you Shadow Step to a nearby location directly away from your target.
"I Am Unstoppable!"Norn rank / ShoutE 5Recharge 30For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled.
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds.OQdTAYB/HaJ4Ew0Z6RuEBimszBAGear
Use the shared Mesmer gear page as the baseline.
Derv hill armor
Armor
Headgear
BaseFast Casting +1
Armor60
RuneRune of Life / Health +10
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Chest
Armor60
RuneRune of Superior Vigor / Health +50
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Hand
Armor60
RuneRune of Life / Health +10
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Leg
Armor60
RuneRune of Life / Health +10
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Footwear
Armor60
RuneRune of Life / Health +10
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Derv hill shield
Weapons
Shield of Devotion
Armor: 16 (Requires 9 Tactics)
Inscription "Not the face!"
Armor +10 (vs Blunt damage)
Health +45 (while Enchanted)
Titles
Required title tracks
Norn5
Asura5
Lightbringer8Notes
Gloom
- Keep
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. on the tank. - Recall out as soon as the tank climbs the hill, then go to cave using
Heart of Shadow
Heart of ShadowAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 15You are healed for 30..150, and you Shadow Step to a nearby location directly away from your target.. - Spike off-damage during the last spike of waves.
- Take the quest in cave and at Gloom start.
- Go back to Darknesses to help for wave 3.
Foundry
- Take all snakes.
- Recall out from the third snake immediately to avoid getting
Mirror of Disenchantment
Mirror of DisenchantmentMesmer / SpellE 5Cast 1Recharge 15Remove one Enchantment from target foe. All of that foe's party members also lose that same Enchantment.. - You can ask Emo to remove your bonds before the third snake so the tank does not risk losing them.
- Aggro Black Beast of Aaaaarrrrrrggghhh.
City
- Focus on off-damage.
- Kill Sus on the wall.
- Delay the right-side patrol in inner city by recalling the Necro and running up the hill. Manks will be in aggro but casters will not, avoiding
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. getting stripped. - Take the Jadoth quest.
Veil
- Pull left hill during 360.
- Go make derv hill with MeMo.
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. him,
Arcane Echo
Arcane EchoMesmer / Enchantment SpellE 15Cast 2Recharge 20If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. your
Heart of Shadow
Heart of ShadowAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 15You are healed for 30..150, and you Shadow Step to a nearby location directly away from your target.. (See video below) - Spike the groups the tank brings to the glitch spot.
- If the tank managed to pull the left-side clover group, go to Mesmer Lord; otherwise go to Monk Lord.
- Echo
Pain Inverter
Pain InverterAsura rank / Hex SpellE 10Cast 1Recharge 20For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). the two back tendrils during the first 3-3. - Single
Pain Inverter
Pain InverterAsura rank / Hex SpellE 10Cast 1Recharge 20For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage). the farthest tendril on the second 3-3.