IAU
Controls off-damage, helps set up fast city, spikes the left side, and joins Emo for the Gloom rift cap.
Build
IAUMesmer / Necromancer
Me/N12 Fast Casting12 Illusion Magic3 Curses
Arcane EchoMesmer / Enchantment SpellE 15Cast 2Recharge 20If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill.
Signet of IllusionsElite / Mesmer / Illusion Magic / SignetCast 2Recharge 5Your next 1..3 Spell uses your Illusion attribute instead of its normal attribute.
Desecrate EnchantmentsNecromancer / Curses / SpellE 10Cast 2Recharge 15Target foe and all nearby foes take 6..60 shadow damage and 4..20 shadow damage for each Enchantment on them.
Defile EnchantmentsNecromancer / Curses / SpellE 10Cast 2Recharge 15Target foe and all nearby foes take 6..60 shadow damage and 4..20 shadow damage for each Enchantment on them.
Wandering EyeMesmer / Illusion Magic / Hex SpellE 5Cast 2Recharge 12For 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 30..110 damage.
"I Am Unstoppable!"Norn rank / ShoutE 5Recharge 30For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled.
Pain InverterAsura rank / Hex SpellE 10Cast 1Recharge 20For 6..10 seconds, every time target foe deals damage that foe takes 100..140% of the damage it causes (maximum 80 damage).
Ebon EscapeEbon Vanguard rank / SpellE 5Cast 0.25Recharge 10Shadow Step to target other ally. You and that other ally are healed for 70..110 health.OQRDAcw3QLBCVwBuQIg0kyl0lAGear
Use the shared Mesmer gear page as the baseline.
IAU armor replacement
Armor
Headgear
BaseIllusion Magic +1
Armor60
RuneRune of Superior Illusion Magic +3 / Health -75
InsigniaRadiant Insignia / +1 energy
Use this +1 +3 Illusion Magic headpiece instead of the standard Domination Magic headpiece.
Adept Curses Staff of the Necromancer
Weapons
Adept Curses Staff of the Necromancer
Energy +10
Chaos dmg: 11-22 (Requires 9 Curses)
Halves skill recharge of spells (Chance 20%)
Inscription "Aptitude not Attitude"
Halves casting time of Curses spells (Chance 20%)
Halves casting time of Curses spells (Chance 20%)
Soul Reaping: 5
Recommended for Veil
40/40 Illusion set
Weapons
Illusion Wand (of memory)
Chaos dmg: 11-22 (Requires 9 Illusion Magic)
Halves skill recharge of Illusion Magic spells (Chance 20%)
Inscription "Aptitude not Attitude"
Halves casting time of Illusion Magic spells (Chance 20%)
Illusion Focus (of aptitude)
Energy +12 (Requires 9 Illusion Magic)
Halves casting time of Illusion Magic spells (Chance 20%)
Inscription "Forget me not"
Halves skill recharge of Illusion Magic spells (Chance 20%)
Notes
- You are responsible for off-damage. Coordinate with the team to keep it under control.
- In foundry room 4, help kill wave 3 and 4 on spawn instead of waiting for TT to make clean balls.
- Leave the Black Beast of Aaaaarrrrrrggghhh last wave early so the team can spike the Fury as soon as it is ready.
- During fast wall, leave early with VoR and TK to spike second outer.
- Use
Heart of Shadow
Heart of ShadowAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 15You are healed for 30..150, and you Shadow Step to a nearby location directly away from your target. through the city hill so the middle group usually sitting in the TT ball can be aggroed and killed early. - You are in charge of tanking the last wave of 360.
- Go with MT to necro lord so MT has a clean
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. out after pulling the lord to the middle of the trench. - Go with Emo in gloom to do the rift.