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MT Gear

MT gear focuses on tanking and enchantment duration with some elements of energy management.

Required gear

Standard gear
Armor
Headgear
BaseShadow Arts +1
Armor60
RuneRune of Superior Shadow Arts +3 / Health -75
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Chest
Armor60
RuneRune of Superior Vigor / Health +50
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Hand
Armor60
RuneRune of Life / Health +10
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Leg
Armor60
RuneRune of Life / Health +10
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Footwear
Armor60
RuneRune of Life / Health +10
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Weapons
One-handed Weapon (of Enchanting)
Slashing dmg: 10-10
Inscription "I have the power!"
Energy +5
Enchantments last 20% longer
Aegis of Aaaaarrrrrrggghhh
Armor: 16 (Requires 9 Tactics)
Armor +10 (vs Demons)
Health +30

Jadoth low-health set
Armor
Headgear
BaseShadow Arts +1
Armor60
RuneRune of Superior Shadow Arts +3 / Health -75
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Chest
Armor60
RuneRune of Superior Shadow Arts +3 / Health -75
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Hand
Armor60
RuneRune of Superior Deadly Arts +3 / Health -75
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Leg
Armor60
RuneRune of Superior Critical Strikes +3 / Health -75
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Footwear
Armor60
RuneRune of Superior Dagger Mastery +3 / Health -75
InsigniaBlessed Insignia / Armor +10 while affected by an Enchantment spell
Use it when making the Jadoth ball, the goal is to reduce your HP to benefit more from Protective BondProtective BondMonk / Protection Prayers / Enchantment SpellE 10Cast 2While you maintain this Enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or Spell. When Protective Bond prevents damage, you lose 6..3 Energy or the Spell ends.{target} and nullify the
negative veil effect (which deals fixed 50 damage every time you block or dodge an attack).

Enchanting staff
Weapons
Insightful Staff of Enchanting
Energy +10
Earth dmg: 11-22 (Requires 9 Earth magic)
Halves skill recharge of spells (Chance 20%)
Inscription "Have Faith!"
Energy +5 (while Enchanted)
Energy +5
Enchantments last 20% longer
Swift Staff of Enchanting
Energy +10
Earth dmg: 11-22 (Requires 9 Earth magic)
Halves skill recharge of spells (Chance 20%)
Inscription "Don't think twice"
Halves casting time of spells (Chance 10%)
Halves casting time of spells (Chance 10%)
Enchantments last 20% longer
Both options above are equally good choices. Use it while moving and pulling rangers during 360.

Daggers
Weapons
Vampiric Dagger of Enchanting
Piercing dmg: 7-17 (Requires 9 Dagger mastery)
Inscription "Guided by Fate"
Damage +15% (while Enchanted)
Life draining 5 / Health regeneration -1
Enchantments last 20% longer
Use it to do damage when you have nothing else to do.

Flatbow
Weapons
Flatbow of Enchanting
Piercing dmg: 15-28 (Requires 9 Marksmanship)
Inscription "I have the power!"
Energy +5
Enchantments last 20% longer
Use it to pull enemies from afar.

Energy hiding weapon
Weapons
One-handed Weapon (of Enchanting)
Slashing dmg: 10-10
Inscription "Brawn over brains"
Damage +15% / Energy -5
Enchantments last 20% longer
Use it to hide your energy from enemies, useful when missing Balthazar's SpiritBalthazar's SpiritMonk / Smiting Prayers / Enchantment SpellE 10Cast 2While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.){target} and enemies are reducing your energy to 0 with skills such as Debilitating ShotDebilitating ShotRanger / Marksmanship / Bow AttackE 10Recharge 10If Debilitating Shot hits, your target loses 1..10 Energy..

Optional gear

High energy staff
Weapons
Insightful Staff of Enchanting
Energy +10
Earth dmg: 11-22 (Requires 9 Earth magic)
Halves skill recharge of spells (Chance 20%)
Inscription "Seize the Day"
Energy +15 / Energy regeneration -1
Energy +5
Enchantments last 20% longer
Useful when in dire need of energy when missing Balthazar's SpiritBalthazar's SpiritMonk / Smiting Prayers / Enchantment SpellE 10Cast 2While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.){target}.

Jadoth shield
Weapons
Shield
Armor: 16 (Requires 9 Tactics)
Received physical damage -2 (while Enchanted)
Armor +10 (vs Demons)
Less health gives more survability at Jadoth. Not available to craft via inscriptions.

Better standard shield
Weapons
Shield of Devotion
Armor: 16 (Requires 9 Tactics)
Armor +10 (vs Demons)
Health +45 (while Enchanted)
You will always be enchanted in situations where you need health so this is slightly more optimal than the green black beast shield. Not available to craft via inscriptions.

Anniversary bow
Weapons
Vampiric Anniversary Bow of Enchanting
Piercing dmg: 15-28 (Requires 9 Critical Strikes)
Inscription "Guided by Fate"
Damage +15% (while Enchanted)
Life draining 5 / Health regeneration -1
Enchantments last 20% longer
Good alternative to the daggers to deal damage. Remove all points in dagger mastery, put them in critical strikes.

Consumables

Required consumables
Scroll of Resurrection
Self DP removal such as
Pumpkin CookieShining Blade RationsWintergreen Candy CanePeppermint Candy Cane
Skill refresher such as
Powerstone of CourageSeal of the Dragon Empire
Throwaway stone such as
Legionnaire Summoning CrystalZaishen Summoning StoneMysterious Summoning Stone

Recommended consumables
Candy AppleCandy CornGolden EggSlice of Pumpkin PieLunar FortuneWar Supplies
Mobility and energy management
Ghost-in-the-Box

Don't use Birthday Cupcake as any speed boost will make enemies break aggro faster.

Titles

Required title tracks
Norn5Lightbringer0

A high lightbringer title is not Required but do not forget to activate it at Chantry of secrets.