IAU
Spiker Smiting qui gère l'off-damage à gauche et la paire de tendrils IAU.
Build
Arcane EchoMesmer / Enchantment SpellE 15Cast 2Recharge 20If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill.
Ray of JudgmentElite / Monk / Smiting Prayers / SpellE 10Cast 2Recharge 20For 5 seconds, target foe and all foes adjacent to this location take 5..45 holy damage each second and begin Burning for 1..3 seconds.
Symbol of WrathMonk / Smiting Prayers / SpellE 5Cast 2Recharge 30For 5 seconds, foes adjacent to the location in which the spell was cast take 8..32 holy damage each second.{self}
Mantra of ResolveMesmer / Inspiration Magic / StanceE 10Recharge 20For 30..90 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10..4 Energy or Mantra of Resolve ends.
BanishMonk / Smiting Prayers / SpellE 5Cast 1Recharge 10Target foe takes 20..56 holy damage. This spell does double damage to summoned creatures.
"I Am Unstoppable!"Norn rank / ShoutE 5Recharge 30For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled.
"You Move Like a Dwarf!"Norn rank / ShoutE 10Recharge 10Target foe is knocked down and takes 44..80 damage. When that foe gets up, it is Crippled for 8..15 seconds.
Ebon EscapeEbon Vanguard rank / SpellE 5Cast 0.25Recharge 10Shadow Step to target other ally. You and that other ally are healed for 70..110 health.OwUT44BDHaJwn5eICgfgm0mkuEÉquipement et consommables
Utilisez l'équipement Smiter et les pcons indiqués sur cette page.
Titres
Norn5
Vanguard5Notes
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Pour les tendrils :
Arcane Echo
Arcane EchoMesmer / Enchantment SpellE 15Cast 2Recharge 20If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill. →
Ray of Judgment
Ray of JudgmentElite / Monk / Smiting Prayers / SpellE 10Cast 2Recharge 20For 5 seconds, target foe and all foes adjacent to this location take 5..45 holy damage each second and begin Burning for 1..3 seconds. →
Symbol of Wrath
Symbol of WrathMonk / Smiting Prayers / SpellE 5Cast 2Recharge 30For 5 seconds, foes adjacent to the location in which the spell was cast take 8..32 holy damage each second.{self} →
"You Move Like a Dwarf!"
"You Move Like a Dwarf!"Norn rank / ShoutE 10Recharge 10Target foe is knocked down and takes 44..80 damage. When that foe gets up, it is Crippled for 8..15 seconds. sur celui du fond. Sur celui de devant, le caller doit poser
Chaos Storm
Chaos StormMesmer / Domination Magic / SpellE 5Cast 2Recharge 30Create a Chaos Storm at target foe's location that lasts for 10 seconds. Each second, foes adjacent to this location take 5..25 damage and lose 0..2 Energy ; enchaînez
Ray of Judgment
Ray of JudgmentElite / Monk / Smiting Prayers / SpellE 10Cast 2Recharge 20For 5 seconds, target foe and all foes adjacent to this location take 5..45 holy damage each second and begin Burning for 1..3 seconds., puis
"You Move Like a Dwarf!"
"You Move Like a Dwarf!"Norn rank / ShoutE 10Recharge 10Target foe is knocked down and takes 44..80 damage. When that foe gets up, it is Crippled for 8..15 seconds. et
Banish
BanishMonk / Smiting Prayers / SpellE 5Cast 1Recharge 10Target foe takes 20..56 holy damage. This spell does double damage to summoned creatures. jusqu'à sa mort. Communiquez avec MT pour qu'il vous laisse assez de marge avec les back spawns pendant le pull. -
Vous gérez l'off-damage pendant toute la run. Utilisez
Mantra of Resolve
Mantra of ResolveMesmer / Inspiration Magic / StanceE 10Recharge 20For 30..90 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10..4 Energy or Mantra of Resolve ends. pour éviter les interruptions. -
Vous pullez et wallez la dernière wave de 360. Utilisez
Mantra of Resolve
Mantra of ResolveMesmer / Inspiration Magic / StanceE 10Recharge 20For 30..90 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10..4 Energy or Mantra of Resolve ends. pour spike ; le Seeder vous soutient avec
Healing Seed
Healing SeedMonk / Healing Prayers / Enchantment SpellE 10Cast 2Recharge 25For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3..30 Health.{target}. -
Au 6-0, gérez l'off-damage à gauche. Si la ball est désordonnée, aidez aussi sur le main damage proche à gauche : City, Fury, wave 2 de Dementia en room 4 et 6-0 après l'off-damage.
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Au City wall, utilisez une AoE sur le premier et le dernier Mank, ainsi que sur chaque Su.