Nextway
Nextway est une variante 6-0 construite autour d'un IAU
Vow of Strength
Vow of StrengthElite / Dervish / Earth Prayers / Enchantment SpellE 5Cast 0.25Recharge 20For 15 seconds, whenever you attack a foe with your scythe, you deal 10..25 slashing damage to all adjacent foes., d'un ritualiste
Mark of Pain
Mark of PainNecromancer / Curses / Hex SpellE 10Cast 1Recharge 20For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10..40 shadow damage to adjacent foes. et d'un Caller ; elle remplace l'UA et le VoR. Elle propose une route standard ainsi que des variantes City Split et Veil Split.
Rôles
Build d'équipe
Spot 6-0
Les groupes de monk trench restent en vie : utilisez le spot 6-0 décalé ci-dessous pour éviter de prendre leur aggro.

Spot de spike 6-0 décalé, loin des groupes restants de monk trench.
Variantes
City Split
- TK et MoP spike le côté gauche de City. Caller spike le côté droit et prend la quête Jadoth.
- TT met
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. sur l'Emo avant d'entrer dans city, utilise
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. pour sortir après la spike inner, rafraîchit
Shadow Form
Shadow FormElite / Assassin / Shadow Arts / Enchantment SpellE 5Cast 1Recharge 30For 5..21 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 5..25 damage with a single skill or attack. puis utilise
Death's Charge
Death's ChargeAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 30Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200. pour commencer Jadoth. - MT ne met pas
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. sur l'Emo. Après l'inner spike, MT met
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. sur l'IAU pour aller rapidement en Veil.
Veil Split
- Après le 360, MLK et TT font les dervish et monk lords sans spike les quatre waves.
- Caller, MoP et TK vont à left-side clover hill et spike la patrol depuis le hilltop. Emo, MT et IAU tuent le ranger lord.
- Une fois la patrol et le ranger lord morts, MoP invoque un minion. TK met
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds. dessus et va chercher IAU, Emo et MT qui reviennent de ranger hill. - Caller et MoP vont à right-side clover hill et glitch la right-side clover patrol.
- MT annule la chaîne de
Recall
RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds.. IAU et Emo tuent ensemble l'elementalist lord tandis que le reste de la team spike les mesmer et necromancer lords depuis right-side clover hill.








































