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MT

Main tank qui court avec les spikers.

Build

MTAssassin / Warrior
A/W
9 Tactics9 Dagger Mastery12 Shadow Arts3 Critical Strikes
"I Am Unstoppable!"Norn rank / ShoutE 5Recharge 30For 16..20 seconds, you have +24 armor and cannot be knocked down or Crippled.Shadow FormElite / Assassin / Shadow Arts / Enchantment SpellE 5Cast 1Recharge 30For 5..21 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 5..25 damage with a single skill or attack.Dark EscapeAssassin / Shadow Arts / StanceE 5Recharge 30For 5..15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Heart of ShadowAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 15You are healed for 30..150, and you Shadow Step to a nearby location directly away from your target.Death's ChargeAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 30Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200."You Move Like a Dwarf!"Norn rank / ShoutE 10Recharge 10Target foe is knocked down and takes 44..80 damage. When that foe gets up, it is Crippled for 8..15 seconds.Shroud of DistressAssassin / Shadow Arts / Enchantment SpellE 10Cast 1Recharge 45For 30..60 seconds, if you are below 50% Health, you have 3..8 health regeneration and a 75% chance to block attacks.RecallAssassin / Enchantment SpellE 15Cast 1Recharge 10While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill and all of your skills are disabled for 10 seconds.
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Ajustez le niveau de Tactics selon le requirement du shield et les pcons supplémentaires utilisés.

Les MT expérimentés utilisent parfois DashDashAssassin / StanceE 5Recharge 8For 3 seconds, you run 50% faster. à la place de Dark EscapeDark EscapeAssassin / Shadow Arts / StanceE 5Recharge 30For 5..15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack., échangeant de la survivabilité contre de la vitesse.

Équipement

Utilisez la page partagée équipement MT comme base.

Notes

Carte des patrols en City

Vous voulez généralement commencer la 2nd outer city ball avec Death's ChargeDeath's ChargeAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 30Shadow Step to target foe. If that foe has more Health than you, you are healed for 65..200. sur la red patrol, puis remonter à partir de là. N'hésitez pas à utiliser Heart of ShadowHeart of ShadowAssassin / Shadow Arts / SpellE 5Cast 0.25Recharge 15You are healed for 30..150, and you Shadow Step to a nearby location directly away from your target. pour prendre instantanément aggro d'un groupe ennemi en mouvement au lieu de marcher jusqu'à la ball, afin de réduire le risque de Bad Aggro.

Vidéos gameplay